The task was to design a structure that represents a pirate-themed treasure.
When player unlocks and builds it, it brings him Influence points and Gold every specified amount of time.
Wish i could have that in real life:)))
Ok, back to the design. So this was a bit tricky to make:)
Surely, you can just go crazy and put many chests filled with gold around the wrecked ship. But this way the ship and Skull cave will lose their importance and appeal. And we dont want that to happen.
Since by game design this is also a building that represent Player's Power and give Influence points, emphasis on the Skull is important.
Treasure chests.
According to the task, there are three types of chests that appear in the Skull Treasure Cove.
They can give you Silver, Gold or Gems (depending on the upgrades you've made to the Skull Cove)